
Eddy Prado
Author
You know the stereotype. The gamer in the dark, grinding levels, allergic to shopping carts. But honestly? That picture is ancient history. It’s a bit like thinking everyone who likes coffee hangs out in jazz clubs.
Today’s players look a lot more like your best customers. They are busy, mobile-first, and totally willing to pay for convenience or just a small moment of joy. The real surprise isn’t that they buy things. It’s how often they do it.
Let’s look at the proof
We aren't just relying on anecdotes here. Comscore’s 2024 State of Gaming maps out the US audience and it shows a market that is mainstream and commercially active. It’s not a niche you "test" with leftover budget. It’s a huge population with habits that actually translate into purchases.
When you zoom in on how those purchases happen, the "buyer" label really starts to stick. Bain & Company’s 2025 Gaming Report released recently and they found a growing comfort with direct-to-consumer flows inside gaming. One data point from their survey of 5,000 players stood out: about a quarter of mobile gamers purchased content directly from a developer store in the last year.
That’s a lot of people bypassing the usual steps. If you make the value obvious and cut out the friction, players take the shortest path to what they want.
The categories that matter
Now think about what gamers actually need. QSRs care about frequency. Energy drinks care about focus. Fashion cares about identity. Tech cares about upgrades.
Gamers live right at the intersection of all that. They snack between sessions. They reach for functional beverages before a ranked match because they want to win. They dress their characters and then look for ways to carry that style into real life.
And hardware intent is a huge tell here. The Consumer Technology Association’s 2024 U.S. Future of Gaming tracks buying plans, and it paints gamers as reliable shoppers for headsets, controllers, monitors, and of course phones. It reads like a classic early adopter footprint.
The details change depending on who you are talking to, but the pattern holds up. It’s a series of micro decisions that compound into real revenue.
Turning intent into action
So how do you turn this intent into outcomes if you run a QSR or a fashion label? You have to start with the micro decision. Where does it happen?
In mobile games, the decision point often sits right after a small win or during a planned pause. People feel good. They have a reason to keep going. And they are already using a purchase device. That mix is rare.
Formats matter here because nobody likes a disruption. Rewarded video works because it trades time for something a player actually values. It frames the brand as helpful. Playables are great because they let someone try before they buy. None of this needs to be heavy. It just needs to be well-timed and honest.
Fewer steps, more buyers
Measurement is just as important. Comscore highlights the cross platform nature of these audiences. That means your lift can show up as app engagement, store traffic, or delivery orders depending on the plan. Bain’s findings suggest that when you remove unnecessary storefront detours, purchase rates rise.
Here is how it plays out in the real world. A QSR pairs a rewarded video around late afternoon sessions with a pickup offer that sits one tap away. An energy brand runs a short playable that teaches the benefit and lets players collect a tiny booster. Simple stuff.
Gamers are heavy buyers because they are practiced buyers. They make lots of small decisions and a few big ones. Brands that show up with clarity tend to become part of that loop.
How Admazing can help
Admazing is built to turn gamer intent into confirmed purchases. We don’t just rent eyeballs; we plan against the specific moments when spending decisions happen, using our Admazing Games IQ to target the right player in the right mindset.
But we know you need to see the receipt. That’s why we move beyond vanity metrics. We partner with leaders like Circana to run sales lift studies that prove actual register impact, and we work with Foursquare to track foot traffic directly to your physical locations. Whether you need to drive someone into a store or get them to check out online, we validate that the ad didn’t just get seen—it got results.








